9 Days of Live Streaming!

February 20, 2015 by Coldrice

That’s right, Starting Saturday February 21st – Sunday March 1st there will be 9 days of Interstellaria development live on twitch! I’ll be broadcasting daily at 6pm pst, you can catch most days of the stream at http://www.twitch.tv/coldrice_dev

Some notable live streams

Friday February 23rd – Pixel art with Coldrice @6pm pst http://www.twitch.tv/coldrice_dev

Wednesday February 25th – Music With Chipzel @6pm pst http://www.twitch.tv/chipzel

Friday February 27th – mini game programming with Coldrice @6pm pst http://www.twitch.tv/coldrice_dev

Stay tuned for the schedule! I’ll be posting a day by day who/what/where/when for those of you who are interested in all streams, or just a few!

Filed Under: gamedev, Interstellaria, Live Stream, Pixel Art, programming Tagged With: 9, chiptune, chipzel, days, Interstellaria, live, pixel art, sim, space, stream, twitch

Worked on planet phase a bit more!

October 21, 2013 by Coldrice Leave a Comment

The last week has been really hectic. Several journalists type people were looking for a demo build, and so I had to get one put together ASAP. It’s not ready for public release, but I was able to get those people what they needed :)

That being said, the big push lead to a slew of developments. Firstly, I worked a lot on aliens worlds and their appearance. Here are some examples:

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B4oj9TE

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I also did some work here and there on UI and menus.

buysell
You can now buy/sell ships

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Objectives when landing on a planet

One more thing – recently released Chiptune Music Heroes III features some track art by yours truly! here is the art in question:

And here is the link to the music:

Filed Under: Chiptune, gamedev, Interstellaria, Pixel Art, Unity Tagged With: backgrounds, chiptune, menus, pixel art, space

Some planets now have… Bosses!

October 6, 2013 by Coldrice Leave a Comment

Worked a little bit on bosses and boss rooms for the planet portions of the game. This boss room is a little sparse, but thats ok. This guy is kinda fun – he shoots when you’re far, and hits when you’re near. As long as you’re mid range he should be no sweat. He’s fairly “early game” so it’s a good difficulty considering how weak your weapons are at that point.

BossBattleGT

and here is the boss himself

boss1

Filed Under: gamedev, Interstellaria, Unity Tagged With: bosses, pixel art

Alpha title screen?

August 3, 2013 by Coldrice Leave a Comment

Thoughts?

Filed Under: Interstellaria, Pixel Art Tagged With: dev, game, indie, pixel art

Pixel art – 3.5 hours in 4 minutes

July 30, 2013 by Coldrice Leave a Comment

Working on an inventory for your star ship :)

Filed Under: gamedev, Interstellaria, Pixel Art, Uncategorized Tagged With: dev, game, indie, pixel art, space, time lapse

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