This week I focused a lot on the space phase as you can tell. Lots of development posted. I’ll end with an expanded crewman AI. They now do what they want and aren’t “locked in” to using a station. Once they’ve eaten or slept they leave or go to the next thing:
I’ll be finishing up some basic menu things tonight – I’d like to be a little ahead and make the menu store items so that when I do expand it it’s just a matter of adding new functions for the items. We’ll see! After today, I’m back to working on the planet phases.