As you can see you can now install and use guns at will. Later on this’ll tie into the power system. For now, its just fun to see things pop up :)
I’ve added a element to the HUD that shows your current equipped weapon. This is important, because it also shows your ammo! When you equip armor your hud changes to an armored hud (not animated yet though)
Some items have limited ammo – such as the shotgun! It only has about 10 rounds available to the player
This week I focused a lot on the space phase as you can tell. Lots of development posted. I’ll end with an expanded crewman AI. They now do what they want and aren’t “locked in” to using a station. Once they’ve eaten or slept they leave or go to the next thing:
I’ll be finishing up some basic menu things tonight – I’d like to be a little ahead and make the menu store items so that when I do expand it it’s just a matter of adding new functions for the items. We’ll see! After today, I’m back to working on the planet phases.