Interstellaria is LIVE

July 17, 2015 by Coldrice

It’s Here! It’s Finally Here!

I can hardly contain my excitement!

Interstellaria is Live on steam! PC/MAC/LINUX

http://store.steampowered.com/app/280360/

In addition, you can Find Interstellaria on the Humble Store, and GoG! If they aren’t live yet, they will be live shortly!

You can also purchase the Chipzel OST here

http://chipzel.co.uk/album/interstellaria-ost

Thank you everyone!
If you get the game, please be sure to add your review to the game on steam!

Filed Under: Interstellaria, Kickstarter, programming, Unity Tagged With: awesome, GoG, humble, Interstellaria, launch, steam

1 Day To Go!

July 16, 2015 by Coldrice

I’m excited. And nervous. and Excited.

Filed Under: Interstellaria, Kickstarter, Pixel Art, programming, Uncategorized, Unity

Interstellaria makes indieDB’s top 100! Votes underway for top ten, and indie project of the year!

December 11, 2014 by Coldrice

INTERSTELLARIA IS LISTED UNDER PLATFORMER

I threw my hat into the indieDB’s top 100 games… and we made it! Wow! How exciting! Now the battle is one for the indieDB top ten, and even the indie of the year award! There are a LOT of amazing games on the list, so if I could see Interstellaria on the top ten that would be AMAZING! Send us a vote, cross your fingers, and lets see what happens!


2014 Indie of the Year Awards via Indie DB

again, INTERSTELLARIA IS LISTED UNDER PLATFORMER

Filed Under: Cross Platform, gamedev, Interstellaria, Kickstarter, Pixel Art, Uncategorized, Unity Tagged With: 100, 2014, game, indie, indiedb, sim, space, top, vote

Lets run this stuff into the ground

July 21, 2014 by Coldrice

And by that, I mean just a few things that are more of the same!

Firstly, ships are getting bigger (slowly we’ll get there!)

kaidunfrig

On top of that, that means its even MORE fun to watch them crack

kfd

Oh yeah, I’ve added a Kursha ship as well

kurshafrig

Lets be sure to get some tactical pause going too! I know this is something people have been asking for for a long time

tacticalpause
On top of that, I’m still working on making the ground portions look more interesting. We had issues with parallax layers when we transferred over a few systems – but they’re back now

parallax

Sweet and short update for ya’all. I just got finished looking through a few of my Kickstarter projects that I’ve backed and many haven’t updated for over 6 months :\ I’d like to do my best to you guys up to date. I have a super top secret risky crazy update coming hopefully in the next month, so many of the updates will be like this one for a little bit I’m afraid. Work work work!

Filed Under: gamedev, Interstellaria, Kickstarter Tagged With: for, friends, fun, my, update

Big news everyone!

November 19, 2013 by Coldrice Leave a Comment

fullyfunded

We’ve made it guys! Now we’re onto stretch goals, help make this big!

Filed Under: gamedev, Interstellaria, Kickstarter, Unity Tagged With: Fully Funded

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